1,307 Royalty-Free Audio Tracks for "Bass Loop"

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Td-3-tg recorded with zoom h-1. Td was performing slide through octaves with "slide" button pressed in program, and subsequent cs were played, in octave -1 and 0, and higher c in octave 0 and +1, back and forth. Program takes 7 16th notes and the space between notes takes 9 rests. Tempo of the td-3 was set to maximum and the volume control was set to high amount, to let zoom h-1 with rec level setting to 37, be driven up to -6db. Sound recorded in 96khz and 24bits. Trimmed and saved in flstudio edison, what made sound 32bit. No amplify, no normalisation. "tune" knob of td-3 was set to maximum as well as "cut off", "envelope" and "accent". "resonance" and "decay" was set to one o'clock. "waveform" swicth was set to square. No distortion. Zoom h-1 was plugged by a cable, td-3 output to line in. Cable was named vitalco - 1/8 inch trs to 1/4 ts, male to male, 3m.
Author: Laffik
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So one of tac0's friends came by with a civilian style contact stun gun and tac0 does what he does best, blasts it a small room for 1/10 of a second. Mp3 48,000 hz at 256 kbps. Also commonly and incorrectly referred to as a "taser" which is on the same level as calling a magazine a "clip". See google for more info. I can't help that it sounds like a bee. Also if it's too short, you'll have to make it longer in your daw. Uses (apart from videos that involve a stun gun or maybe a real taser brand taser): magic lighting zaps? a game show buzzer?. Possible vst modifications. Reverb: sound impulses for speakers. Distortion (guitar style): military style radio noise. Chorus/flange: science sounding things. Pitch: at -30 semitones you get some low pitched sound similar to a airsoft aeg which may be ideal for montage airsoft videos where piles of tokyo marui m4s traditionally muffled by the gopro waterproof case. // at -45 semitones you resemble gun fire at a distance. Mathematically at 10 rps (600 rpm) you could use this as a sit in for a distant fired ak-47 rifle ideal for video games, war movies, mods, etc. Apply a resonant filter and some reverb for appropriate outdoor acoustics. And nobody will know your distant machine gun sound was a civilian stun gun except for us semi colon right parenthesis. Or you could also apply ringmod at ~9000 hz to simulate ear ringing for those ptsd scenes. Trimming + looping + pitch: if you can loop this properly in a daw you could even create a saw style bass for electronic dance music.
Author: Anthonychan
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Burghrecords presentsthe dystopian future - sound effects pack. Download link : https://www. Edinburghrecords. Com/products/new-arrivals/dystopian-future/. The dystopian future effects pack is sampled from various synthesisers inspired by the cartoon animation series samurai jack. These samples & loops are designed to work in a range of movie editing software and daw programs contain a selection sounds that are guaranteed to bring life and character to any media production. All the samples are supplied as wav files and are recorded 24bit 96khz. They can be imported directly into your daw or program of choice or can be loaded into any software. You’re welcome to use the sounds in your project in any way you like. The sound effects are supplied in a zip file, so you’ll need to extract them before you can see them. You can use them in your music, as well as audio and video projects. The library contains three folder with one with single bass sounds and the other two are different sound effects all together pack contains more than 100 royalty free sound effects. Official site :https://www. Edinburghrecords. Com.
Author: Burghrecords
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Burghrecords presentsthe dystopian future - sound effects pack. Download link : https://www. Edinburghrecords. Com/products/new-arrivals/dystopian-future/. The dystopian future effects pack is sampled from various synthesisers inspired by the cartoon animation series samurai jack. These samples & loops are designed to work in a range of movie editing software and daw programs contain a selection sounds that are guaranteed to bring life and character to any media production. All the samples are supplied as wav files and are recorded 24bit 96khz. They can be imported directly into your daw or program of choice or can be loaded into any software. You’re welcome to use the sounds in your project in any way you like. The sound effects are supplied in a zip file, so you’ll need to extract them before you can see them. You can use them in your music, as well as audio and video projects. The library contains three folder with one with single bass sounds and the other two are different sound effects all together pack contains more than 100 royalty free sound effects. Official site :https://www. Edinburghrecords. Com.
Author: Burghrecords
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This is an updated (improved is debatable) version of my previous electric contact stun gun firing sound, except longer and without peaking. Oh and higher sampling rate so you can hear all the higher frequencies better when you pitch it down. You'll immediately notice it sounds like the boring buzz of a bee. Oh well, not like you'll get a lightning storm. That's about it. Don't forget to have fun. Copy pasta---also commonly and incorrectly referred to as a "taser" which is on the same level as calling a magazine a "clip". See google for more info. I can't help that it sounds like a bee. Also if it's too short, you'll have to make it longer in your daw. Uses (apart from videos that involve a stun gun or maybe a real taser brand taser): magic lighting zaps? a game show buzzer?. Possible vst modifications. Reverb: sound impulses for speakers. Distortion (guitar style): military style radio noise. Chorus/flange: science sounding things. Pitch: at -30 semitones you get some low pitched sound similar to a airsoft aeg which may be ideal for montage airsoft videos where piles of tokyo marui m4s traditionally muffled by the gopro waterproof case. // at -45 semitones you resemble gun fire at a distance. Mathematically at 10 rps (600 rpm) you could use this as a sit in for a distant fired ak-47 rifle ideal for video games, war movies, mods, etc. Apply a resonant filter and some reverb for appropriate outdoor acoustics. And nobody will know your distant machine gun sound was a civilian stun gun except for us semi colon right parenthesis. Or you could also apply ringmod at ~9000 hz to simulate ear ringing for those ptsd scenes. Or some gau-8 avenger. Trimming + looping + pitch: if you can loop this properly in a daw you could even create a saw style bass for electronic dance music.
Author: Anthonychan
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02:45
This is a sci-fi ambient drone sound i made. It's creative commons cc0, so please treat it as public domain. You can use it in any commercial or non-commercial media for free, no restrictions. For those curious how i made this, i took a quick 8-second drum loop from my pocket operator po-33 (ko) and ran it through a free time-stretching/pitch-shifting program called akaizer. The program's based on old samplers like the akai s1000 that had extremely artifact-heavy time-stretching and pitch-shifting features. If you slow a sound down enough, the final product tends to sound harsh and electric. Akaizer turned my 8-second drum loop into 2 minutes and 38 seconds of harsh, bassy noise, pretty damn close to the final. Then i imported the file (we'll call it file a) into reaper, my daw. Track 1 has reaeq with a high-shelf acting like a low-pass. Its curve is set at 1386. 2 hz, gain at -inf, and bandwidth at 2. In retrospect, i have no idea why i didn't use a low-pass. Track 1 has a send to a blank track 2, which has a fab-filter pro-q 3 high-pass filter with a 12db slope. It's at 320. 57hz, q is 1. 096. After the eq, track 2 has valhalla shimmer set to the black hole preset with no changes. Track 3 is the default file a with valhalla shimmer on the black hole setting, but with two tweaks. Low-cut is at 30hz, high-cut is at 6630hz. Everything else is the same. That's followed by fab-filter pro-q 3 with these eq settings:-0. 72db at 69. 463hz, q at 1. 007. -1. 11db at 536. 64hz, q at 1. 013, dynamic eq (click "make dynamic" and leave everything as-is). The point of this dynamic eq is to give a slight drop in gain in the 500hz region, which tends to get muddy in larger mixes. I wasn't sure if i'd use this for a larger project, and i didn't want build-up in that region from the already large-sounding track 1 and 2. The ocassional eq drops here also adds a warble to the final mix that helps sell an analog, electrical sound. +0. 85db at 3697. 3hz, q at 1. 009. This is to add subtle airiness to the drone. It seems weird to have "airiness" in the 3-4k region, but it's the sort of rumbliness of the sound traveling away and dissipating in the atmosphere after the lowest drone sounds. My volume fader settings for all 3 tracks:. Track 1: -8. 59 dbtrack 2: -6. 46 dbtrack 3: -6. 43 db. On my master bus, i have izotope imager 9 with these settings:. Band 1: width at -100 (mono) for 59hz and below. Band 2: nothing at 60hz to 525hz (width at 0). Band 3: width at 48. 1 for 526 to 1. 4khz. Band 4: width at 49. 4 at 1. 4khz and above. Stereoize is set to 6. 4ms on mode i. And that's it! no compressors or limiters anywhere, since i liked how dynamic the actual tracks were and i figure you can always add your own compressor or limiter to the final if you want. I've also added the original po-33 drum loop on my page, as well as the loop after it was run through akaizer but before it hit reaper in case you want to do your own processing. Enjoy :).
Author: Niedec
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This one actually contains a remix of one of clkk's loops. . But other than that is still the worset sample ever because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo.
Author: Hello Flowers
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